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The Works of Alexandre Morgan

Outside the cockpit of his TIE, Alexandre Morgan is a writer and musician. From long-form autobiographical works and short fiction to an anthem for Rho Squadron, Morgan exercises his creative strengths to create captivating characters, riveting stories, and renditions of real-life events. Below is the entirety of Morgan's works in chronological order, the Rho Anthem he composed, and three visual representations of his life timeline depicted in graphics.

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Morgan's first written piece tells the tale of himself as a fresh Lieutenant before the Battle of Tusorix against the Ishtari.

This long-form piece tells the story of Morgan's discovery about the truth of his family, all the while highlighting his history and internal struggles.

Ambush tells the tale of Rho Squadron's first mission with the TIE Avenger craft they earned.

The second installment of Morgan's long-form series, TMC II describes Morgan's brief glimpse of ground action and the horrors that lay beneath the surface of war.

In this piece, Morgan looks back on the events of 30 ABY and reflects on his past, present and future.

In this third installment of Morgan's long-form series, Morgan grapples with the unexpected reappearance of a long-lost acquaintance and his new career opportunities.

Morgan writes a brief peek into the lives of two officers in the crew pit of the ISDII Warrior at the beginning of the campaign against the Ishtari.

Recovery of Morale tells the story of the officer tasked with metaphorical damage control in the TIE Corps, and his beginning of his quest to revitalize the fleet.

In this piece, Morgan writes about the creation of the TIE/rh Rhodium craft for Rho Squadron, highlighting the events that led to the genesis and implementation of this unique craft.

Twelve Years Lost tells the story of two shuttle pilots and the mystery of what lay in a long-abandoned Imperial outpost on the edges of civilization in the Unknown Regions. 

In this story Morgan relays the chance encounter of Rho Squadron Flight III with their goal quarry -- the Navigators, beings of mystery and great power --  and how, bumbling they might be, they cohesively work together.

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